Risen

Release date: 
2008
Platform: 
Xbox360
License: 
Proprietary
Risen is an Euro-RPG game in a completely open island from Piranha Bytes and Deep Silver Interactive. Wizarbox was responsible for Xbox360 development.

This game, being rich and open, provided with plentiful challenges in order to have run on the Xbox360. But first, kudos to the Piranha Bytes team for creating such a great game !

I was involved in the optimization and fitting part, doing work from memory to graphics.

My expertise on constrained systems was useful for

  • Memory analysis and tuning
  • Performance enhancement, CPU/GPU wise.
  • Localization stripping
  • Build time optimization
  • Gameplay fixes and tuning
  • GUI and script fixing
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