WaterSim is "realist" water simulation program. It is based on the work done by James F. O’Brien and Jessica K. Hodgins. It features OpenGL rendering of fluid motion, and in addition you can drop objects in water !
The aim of this project was to have realist fluid simulation in real time. The method use pipes connecting columns of fluid. The implementation in C++ is fairly straightforward, there is plenty room for optimization. Part of sources are available for download.
Here is a list of active keys:
| Attachment | Size |
|---|---|
| Watersim | 724.25 KB |
| Watersim paper (in french) | 3.15 MB |
| Watersim sources | 14.05 KB |
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