Risen

This game, being rich and open, provided with plentiful challenges in order to have run on the Xbox360. But first, kudos to the Piranha Bytes team for creating such a great game !

I was involved in the optimization and fitting part, doing work from memory to graphics.

My expertise on constrained systems was useful for

  • Memory analysis and tuning
  • Performance enhancement, CPU/GPU wise.
  • Localization stripping
  • Build time optimization
  • Gameplay fixes and tuning
  • GUI and script fixing

Description

Risen is an Euro-RPG game in a completely open island from Piranha Bytes and Deep Silver Interactive. Wizarbox was responsible for Xbox360 development.

License

Proprietary

Platforms

Microsoft Xbox360

Release date

2011-03-04